Commit 582047e0 authored by Carlos Galindo's avatar Carlos Galindo
Browse files

Removed expired TODO items

parent a185d54e
Loading
Loading
Loading
Loading
+1 −1
Original line number Diff line number Diff line
@@ -285,7 +285,7 @@ public class ESCFG extends ACFG {
            for (ResolvedType type : resolved.getSpecifiedExceptions()) {
                hangingNodes.add(stmtNode);
                ExceptionReturnNode exceptionReturn = addExceptionReturnNode(call, type);
                exceptionReturn.addVADefineActiveException(null); // TODO: improve initializer
                exceptionReturn.addVADefineActiveException(null);
                populateExceptionSourceMap(new ExceptionSource(exceptionReturn, type));
                returnNodes.add(exceptionReturn);
                connectTo(exceptionReturn);
+1 −1
Original line number Diff line number Diff line
@@ -110,7 +110,7 @@ public class JSysCFG extends ESCFG {
     *  given definition, it will return a list with only the given definition. */
    public List<VariableAction> findNextObjectDefinitionsFor(VariableAction definition, String member) {
        if (!this.containsVertex(definition.getGraphNode()))
            throw new NodeNotFoundException(definition.getGraphNode(), this); // TODO: al crear los root/resumen, las movable no se ponen en el movable
            throw new NodeNotFoundException(definition.getGraphNode(), this);
        if (definition.hasTreeMember(member))
            return List.of(definition);
        List<VariableAction> list = new LinkedList<>();
+1 −1
Original line number Diff line number Diff line
@@ -172,7 +172,7 @@ public class JSysPDG extends ESPDG {
                        continue;
                    }
                    GraphNode<?> parentNode; // node that represents the root of the object tree
                    if (va instanceof VariableAction.Movable) { // TODO: there are Movables with multiple VA per movable!!!
                    if (va instanceof VariableAction.Movable) {
                        VariableAction.Movable movable = (VariableAction.Movable) va;
                        addVertex(movable.getRealNode());
                        connectRealNode(node, callNodeStack.peek(), movable.getRealNode());